Updates
What changed in the world, newest first.
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Update 0.2: sea battles that fight back
Enemy ships now sail properly and keep up the chase, cannons reach twice as far, and a ship needs a second sailor at the new Sail Lines. Creatures chase you further, and quest chains no longer send you back to clear the same camp twice.
Alpha 1: the persistent server is open
Pirate World now runs on an always-on server in Europe. Invited testers get an account, characters that stay put between sessions, an in-game bug reporter and a desktop app.